Kitty Wants Blood
A clicker/incremental game where you feed hoomans to a cat (work in progress)
- I'm the designer, programmer and I lead a team made up of a 2D artist and a tech artist
- The game features a unique mechanical twist that differentiates it from other games in the genre. I've already implemented several connected systems and I'm currently in the process of creating tools to aid in balancing and progression testing.
- Due to the complexity of the systems I'm using several design tools to make the process as effective as possible, such as system flows, visualisations and metrics tracking