Hej, My name is Fabijan Prosenečki and I’m a game designer specializing in
system design and analysis of games and industry trends

these are some of my projects

(click on the image to open a more detailed showcase)

Kitchen Gore

A horror physics-based cooking simulator, released on Steam with an 87% positive rating. I worked on game design, programming (in Godot), UI/UX, narrative and even sound.

Alea

A balatro-like with dice. I worked on game design, programming (in Godot) and UI/UX design. When making the project my team followed Agile principles using Jira and Confluence

Snake

Android version of the classic snake game with a couple twists designed to prevent dominant strategies, made using Godot.

Strashni Pritchy; file 0

A short narrative-focused horror experience made in Unreal. I created the character, controller and camera in Unreal using blueprints, made the design, the level and wrote the story

Collabee

Create and defend a beehive with your friends. A collaborative tower defense deck-builder. I designed the core concept and cards

The Lives of the Karpathian Forest

Dive into the dark heart of Slavic folklore in The Lives of the Karpathian Forest. A detective game made using Godot. I wrote and designed the narrative puzzles

Beneath the Waves

A game made for the "Global Game Jam 2025". I got to implement the boids algorithm inside Godot.

Križevci

This game was developed as part of my bachelor's thesis. Using real historical records, I created a narrative that spans the entire recorded history of my hometown, allowing players to participate in and influence key events. I developed the game using Godot engine

"The Games Show" Designing a Mechanics-Heavy Game Show

Inspired by my love for mechanics-driven game shows like The Genius and De Mol, I set out to design one of my own. Collaborating with Zoryana Herman, we created and playtested an episode of The Games Show with game design students as contestants at the University of Gothenburg.

(The game being played at the Gothenburg Game Conference)

Board Game Prototype

As a child, my friends and I created our own pen-and-paper board games. Revisiting these recently, I found one with real potential. After refining its mechanics, adding new ones, and extensive playtesting, it evolved into a surprisingly engaging and fun grid-based board and card game.

Numboor

Allign numbered tiles to match their sums in this simple randomly generated puzzle. Made this for my dad since he's into these kinds of simple puzzles he can endlessly repeat.

Made in Godot