Hej, My name is Fabijan Prosenečki, I’m a game designer specializing in
systems and narrative design, with experience in prototyping and running playtests
I love creating distinctive games with involved mechanics
these are some of my projects
(click on the image to open a more detailed showcase)
Kitchen Gore (Steam release)
Role: Designer, Lead and Developer
A physics-based horror cooking simulator with an 88% positive Steam rating
I designed and created the full game, from its conception all the way to release. I worked with a tech artist who did the effects and a programmer who helped with the controls and physics calculations in the early stages of production.
smaller projects and game jams
Strashni Pritchy; file 0
A short narrative-focused horror experience made in Unreal. I created the character, controller and camera in Unreal using blueprints, made the design, the level and wrote the story
(The game being played at the Gothenburg Game Conference)
Board Game Prototype
As a child, my friends and I created our own pen-and-paper board games. Revisiting these recently, I found one with real potential. After refining its mechanics, adding new ones, and extensive playtesting, it evolved into a surprisingly engaging and fun grid-based board and card game.
The Lives of the Karpathian Forest
A narrative focused detective game made using Godot. I wrote and designed the narrative puzzles. Won the "theme" prize at the Spooky Game Jam 2024
________ Karaoke (underscore karaoke)
A fun jackbox party style game made for the march game jam 2024. I designed, created the UI and painstakingly listened to "Call Me Maybe" atleast 50 times to match it to the game. In the game other players can change the words of the song with their phone while the person is singing them
"The Games Show" Designing a Mechanics-Heavy Game Show
Inspired by my love for mechanics-driven game shows like The Genius and De Mol, I set out to design one of my own. Collaborating with Zoryana Herman, we created and playtested an episode of The Games Show with game design students as contestants at the University of Gothenburg.
Contact
Thanks for stopping by! If you wish to get in contact, the best way to reach me is via email







